This large-scale, Nintendo-like, side-scrolling video game recasts the history of modern China, documenting the Long March that led to the ascent of Mao Zedong and the Communist Red Army in 1935. The work takes images from classic 1980s video games, such as Street Fighters and Super Mario Bros., and turns the capitalist icon of a Coca-Cola can into a weapon in the game. Pixelated Communist propaganda motifs are also interspersed throughout the video. Inside this immersive installation, viewers can use a wireless controller to direct a digitised Red Army solider to combat obstacles while navigating across China at different stages of the game. Long March: Restart offers a backwards glance at video games within the history of global visual culture. The work also deals indirectly with the cultural and political history of China, and how this history has related to the West in the past..
Mapping Chinese Art, 1972–2012: Selections for the M+ Sigg Collection. M+, Hong Kong, 2019. sigg.mplus.org.hk