Reassembling footage from the video game Tomb Raider, Peggy Ahwesh appropriates the software as a tool for artistic storytelling. Rejecting the task-driven logic of the original game in favour of a more suggestive, experimental form of play, Ahwesh’s narrative is bolstered by the three-dimensional animated environment and sophisticated cinematography of her source material. Throughout the work, voice-overs drawn from philosophical and poetic texts meditate on themes of kinship, foreignness, and death. On the one hand, the work suggests a new kind of subjectivity for the game’s protagonist, Lara Croft. On the other, repeated images of the heroine’s death, taken with the work’s title She Puppet, prompt questions about the politics of control and violence against women in video games, and in digital culture more broadly.
Peggy Ahwesh (born 1954, United States) is an experimental filmmaker and digital artist whose work combines narrative and documentary film, and encompasses video performance, Super-8 film, found footage, digital animation, video games, and virtual reality. Ahwesh's playful videos investigate cultural and gender identities, the role of the subject, language, and representation.