Video Transcript
HSU CHIA-WEI: (Mandarin) When I focus on a topic in my creation. I want to expand the time and space around it, allowing the dimensions of time and space to unfold. This way we can make interpretations free from restraint and foster a wider range of perspectives in our discussion on the topic.
Since around 2018, I have spent four years collaborating with archaeologists. To me, archaeological technology is a technology of imagination. Modern people make use of existing materials and technologies to imagine a distant time and space that we have never experienced. While it is a scientific approach, it is also poetic. What archaeologists do is to contextualise what they have discovered, finding out the relationship between finds and organising them. Once organised, these objects are put in storage, allowing researchers from various fields to explore these archaeological collections according to their interests.
This group of scientists has just set up a centre for underwater archaeology and is training underwater archaeologists. The technologies used underwater are related to acoustics; aquatic animals emit sounds at frequencies out of the human hearing range. These acoustic technologies are used to study what goes on underwater. That is why I find the aspect of sound even more important in underwater surveys.
One of the keywords that comes to mind with this piece of work is ‘archaeoacoustics’ which is the exploration of how acoustic principles can be applied in archaeological investigations. In Spanish Formosa, the church was built with the intention that residents would live within earshot of the church bells. The colonial territories were defined by sound, rather by rivers or terrain. Thus, considering these archaeological materials from an acoustic perspective can lead to many discoveries that were invisible to the naked eye. That is even more crucial in underwater archaeology, where sonar is the key technology employed. Various sonar techniques are used for detection, converting sound waves into spatial information, or to detect the reflectivity of different materials. In this work, I have incorporated many concepts related to sound.
During the creative process, you may realise that so many things are fundamentally different from how you first imagined them. How do I come up with ways of letting these materials ‘speak’ without a protagonist? I study these materials, the collisions between them, the knocking and pounding, or certain aspects of the acoustic technology to create a work offering an opportunity to be in touch with this time and space. You don’t just look at; you listen for it.
Taiwan has served as a historical gateway, situated along key maritime routes, especially trade routes between north-east and Southeast Asia. Also, the Taiwan Strait is rather treacherous. It is lined with reefs, the currents are strong and the weather is unpredictable, so it has sunk many vessels over the years. I began thinking about how to use the shipwrecks there as my subjects, and transform them into artworks.
Virtual reality (VR) resembles a theatre in some ways, it creates a space or a site at a certain location. That is why I sometimes design my works in such a way that audience members are asked to put on VR goggles. They themselves and the VR devices next to them become the subject on view as a whole. The viewer is now akin to a work of sculpture. As such, the subject is two-fold, the viewer entering the VR realm, and the viewer in physical reality. Such a relationship is formed and the elements we see onsite reveal to us this vast span of space and time. This makes us feel as if time and space are unfolding further for us to peer into. Much of what occupies our minds may be what is happening within these five years, or even these few months. However, from an archaeological point of view, events unfold in such a way that we have a small role over the course of centuries or millennia. I believe this work offers an alternative worldview by recognising that we are a small part of the vastness of history, we become aware of the continuity of space and time.
For Hsu Chia-Wei, history echoes loudest where we cannot see it.
Hsu Chia-Wei’s multidisciplinary practice integrates art, archaeology, and technology, combining scientific methods with imaginative forms of storytelling. Since 2018, Hsu has been collaborating with archaeologists to investigate the histories of submerged sites off the coast of Taiwan. In a geography characterised by strong currents, reefs, and centuries of maritime activity—positioned at the nexus of trade routes between Northeast and Southeast Asia—Hsu uses archaeological technology as a tool for the speculative reimagining of history.
. . . by recognising that we are a small part of the vastness of history, we become aware of the continuity of space and time.
—Hsu Chia-Wei
Hsu employs acoustic mapping techniques to examine sites such as shipwrecks, aiming to, in his words, ‘[let] these materials “speak” without a protagonist.’ Approaching archaeology through sound, he reflects: ‘can lead to many discoveries that were previously invisible . . . so many things are fundamentally different from how you first imagined them.’ Sound, as deployed by Hsu, acts less like a tool of measurement and more as a medium of encounter, something that is alive and constantly unfolding, positioning human experiences within a longer archaeological continuum.
It is Hsu’s focus on how we perceive and experience history that also shapes his use of virtual reality, which he likens to a form of theatre. For him, putting on a headset is a kind of transformation: ‘the viewer is now akin to a work of sculpture,’ Hsu says. Suspended between a physical gallery and a reality within a headset, Hsu further collapses the distance between the observer and the observed. History, in this viewing context, becomes tangible, something one navigates up close as opposed to experiencing from a distance. In Hsu’s practice, the past is not a story told by an omniscient narrator, but a space entered.
Video Credits
- Produced by
M+
- Production
Moving Image Studio
- Producers
Jane Leung, Kenji Wong Wai Kin
- Director of Photographer
Fred Cheung
- Camera
Wong Fei Pang, Mak Chi Ho, Rex Tse
- Editor
Fred Cheung
- Colourist
Fred Cheung
- Subtitle Translation
Erica Leung
- M+ Video Producer
Mimi Cheung
- M+ Curatorial Research
Pauline J. Yao, Ariadne Long, Mankit Lai
- M+ Text Editing
Amy Leung, LW Lam
- Special Thanks
Hsu Chia-Wei, Open Contemporary Art Center, NAXS FUTURE